AI Insights · Timothy · April 2024
Top 5 Cartoon Fantasy Games on Android in Croatia: Q1 2024
Discover the performance of the top 5 cartoon fantasy games on Android in Croatia for Q1 2024, including insights on downloads, revenue, and active users.
In the first quarter of 2024, the top 5 cartoon fantasy games on the Android platform in Croatia showcased varying performance trends in terms of downloads, revenue, and active users. Here’s a closer look at each app's performance based on data from Sensor Tower.
Avatar World ® from Pazu Games experienced fluctuations in its metrics. The weekly revenue saw a peak of approximately $224 in the week of January 22, before stabilizing around $150 to $176 towards the end of the quarter. Weekly downloads exhibited a downward trend, starting at 1.5K in the first week of January and dropping to around 700 to 989 by the end of March. Active users hovered around 6.4K to 7.1K throughout the quarter, showing a slight decline towards mid-March but recovering to 6.9K by the last week.
My Talking Tom 2 by Outfit7 Limited had a consistent download rate, starting at 2.2K downloads in the first week of January and settling around 700 to 1.1K by the end of March. Active users saw a steady decrease from 14K in the first week of January to about 11K towards the end of the quarter.
Match Masters - PvP Match 3 from Candivore maintained strong revenue figures, peaking at around $8.5K in the first week of January before gradually declining to approximately $6.4K by the end of March. Weekly downloads fluctuated, with highest figures around 1.5K in early February, while active users remained relatively stable, ranging from 13.4K to 17K throughout the quarter.
Animals & Coins Adventure Game by Innplay Labs showed a notable decrease in weekly downloads, starting at 1.8K in the first week of January and dropping significantly to around 200 to 670 by the end of March. Revenue peaked at about $2.1K in the last week of January but fell to around $1.4K to $1.6K towards mid-March. Active users also saw a decline from 2.3K in early January to around 900 to 1.2K by the end of the quarter.
Candy Crush Saga by King demonstrated strong and steady performance in weekly revenue, starting at $6.2K in the first week of January and maintaining around $5K to $6.2K throughout the quarter. Downloads varied slightly, maintaining around 700 to 1K. The game consistently engaged a high number of active users, ranging from 20K to 22K.
For more detailed insights and data on these apps, you can visit Sensor Tower.